Highguard Released: New PvP Shooter from Wildlight Entertainment

26 January 2026.

On January 26, Highguard officially launched on Steam. Developed by Wildlight Entertainment — a studio founded by the creators of Apex Legends and Titanfall — this new title introduces the "raid shooter" genre to the competitive scene.

Highguard focuses on fast-paced team battles combining firearms with magical abilities. Players take on the role of Wardens, fighting for control of a mythical continent. Unlike traditional battle royales, the core objective here is to capture the "Shieldbreaker" artifact to siege and destroy the enemy base.

The game emphasizes tactical coordination and high individual skill. With destructible environments and intense particle effects, the developers have set clear technical benchmarks. To ensure a smooth experience, Highguard requires an SSD installation and a minimum of 16GB of RAM, highlighting the game's focus on performance and zero-latency gameplay.

Early impressions from media outlets like TechRadar suggest the game has strong potential for esports, offering a fresh take on hero shooters with its unique objective-based mechanics.

Conclusion from HYPERPC:

Highguard pushes the boundaries of competitive gaming visuals and mechanics. For serious gamers, maintaining a high frame rate is crucial for tracking targets amidst the chaotic mix of spells and gunfire. HYPERPC workstations and gaming rigs are built to exceed these recommended specifications, ensuring that your hardware reacts as fast as you do. Don't let frame drops cost you the match — upgrade to professional-grade equipment.

Verified Sources:

  • Steam Store Page — Highguard Official System Requirements.
  • TechRadar — "Highguard, the PvP shooter from former Apex Legends creators, launches Jan 26".
  • Eurogamer — Highguard gameplay and launch details.

Artem Smirnov

Expert Author
Leading HYPERPC expert in PC gaming and user experience. Specializes in detailed analysis of gaming innovations, equipment testing in real-world scenarios, and evaluating the impact of hardware on gamer comfort.

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